ROADMAP
CHAPTER 2
INTRO:
·
Slide intro
· Intro like a singular character event (like on
chapter 1).
PLOT
CHAPTER 2:
On
this chapter the plot will focus on the division of the church of
Stallos. Since the king has changed and the archmage is mad, nor the
guards or the mages will attack Elana now (the prison and the night
events of the guard will keep the same line since the king and the
queen doesn't really care much about the village right now), but the
church will create some kind of the special forces to fight Elana but
not in the same way of chapter 1.
Now
when you'll enter an area it will be a possibility to find this
special forces there and Elana will be not able to perform any action
there. She'll have two options, beat them to perform the actions or
wait some hours until they leave.
INFLUENCE
ON THE AREAS:
After
the initial impact of Elana's actions the villagers have thought and
somehow fill ashamed for their behaviour and Elana's mission will take
a step back. On the other hand the villagers have started developing
preferences and sensitivities so the way to influence will change.
Every
area will have 10-20 villagers who will appear in precise hours of
the day (For example: Laura, Lio, Arol and Inno will appear in the
market from 10 am. to 14 pm.) and every villager will have 4
levels:
0 : The villager will refuse to participate on
Elana's regular actions. Elana will have to perform certain amount of
soft actions until the villager is “unlocked” and allows Elana
perform regular actions (some of the villagers will skip this level).
1
: The villager will allow actions from level 1
2
: The villager will allow actions from level 2
3
: The villager will allow actions from level 3
Each
one of this levels will have a bar to fill to make the villager level
up.
The
villagers will also have three base states:
1 : Neutral:
Doesn't prefer magic or physical
2
: Favorable magic: Prefer magic and doesn't like physical.
3
: Favorable physical: Prefer physical and doesn't like magic.
They
also will have preferences. Every action will be stronger or weaker
but the result of the action will have a bonus or a penalty depending
on the preferences of the villager. This preferences could be known
by observing the reaction of the villager to the action or by
purchasing a magic skill to scan the villagers to know their
preferences.
On
this chapter Elana will not fight to increase her influence but to
make grow the faction of the church who supports her.
ACTIONS:
Elana
will have to get used to her new power and body so she will have to
learn again most of their skills. This skills will have to be
upgraded to perform actions transformed and have more powerful
effect.
PYSICAL
ACTIONS:
Actions of level 0:
·
Conversation
·
Loving touch
Actions
of level 1:
· Rumours --> Dirty advances
·
Kiss --> sloppy kiss
·
Sexy dance --> Lap dance
·
Bad touch --> Rain of thousand hands
·
Masturbation (show) --> Masturbation (show encouragement)
Actions
of level 2:
·
handjob/fingering --> Jerk off fingering level 2
·
Oral --> Oral lvl 2
·
Titjob/dildo --> Titjob/dildo lvl 2
·
Footjob --> Footjob lvl2
·
Villager takes the initiative.
Actions
of level 3:
·
Fuck/scissors --> Fuck/Scissors lvl 2
·
Anal (strapon with woman) --> Anal (strapon with woman) lvl 2
·
Fuck (the villager takes the initiative. Strapon with woman)-->
lvl 2
·
Strapon foreplay (woman)
MAGICAL
ACTIONS:
Actions
of lvl 0:
·
Scan
·
Heat
Actions
of level 1:
·
Spiritual form lvl 1
·
Magic wind lvl 1
Actions
of level 2:
·
Spiritual form lvl 2
·
Magic wind lvl 2
·
Visions --> Powerful visions
Actions
of level 3:
·
Spiritual form lvl 3
·
Spontaneous arousal --> Powerful spontaneous arousal
·
Electro arousal (only transformed)
OBSERVING
EVENTS:
More
or less like the chapter 1 but taking a step back and end reaching
more “advanced” situations.
SINGUALR
CHARACTERS:
More or less 6 new events for each one
of them (one could have 12 and one 3).
Some
of them will reach the status of “friends” and Elana will be able
to training them (spending xp points with images or animations) until
they convince them to perform actions with her and eventually fight
with her.
NIGHT:
The
events will work the same way they do on chapter one but it will be
the possibility of collect magic ingredients and hunt
spirits/entities (explained after).
NEW
AREAS:
MOUNTAINS:
·
Female elves town: Combination of observing events and quest
events.
·
Male elves town: Combination of observing events and quest
events.
·
Path to forbidden area: Probably not accessible.
This
areas will probably have some subareas.
EAST
OF THE ISLAND:
·
Savage people area: Combination of observing events and quest
events.
·
Renegades camp/town: Where the expelled villagers live.
·
Sub areas of the renegade camp:
·
Commander area: Area with the leaders of the renegades
·
Black market: Elana will be able some rare items here.
·
Arena: Zone with combat sequences.
·
War zone: Where the renegades are in war with the demons. Zone
with combat sequences.
·
Demonic portal: Where the demons come from. Probably with a
dungeon to explore.
SEA:
Merfolks
town: Combination of observing events and quest events.
Ship
graveyard: Combination of observing events and quest events.
SUBAREAS:
·
Fairy village: Combination of observing events and quest events.
·
Catacombs: Combination of observing events and quest events.
Place to train spiritual form.
·
Church room: Combination of observing events and quest events.
First headquarters of the church faction who follows Elana.
·
Training zone: Were Elana will learn violent attacks.
·
Archives: To learn lore of the island.
·
Lab: To create potions and objects.
·
Clone room: To create spirits and maybe body modifications.
·
Tower of the academy: To start events of Scylla.
MAGIC INGREDIENTS:
Possibility
to find 12 ingredients to create 65 potions/objects.
Will
be needed and object from the black market to find them.
SPIRITS/ENTITIES:
With
the same object to find the ingredients Elana will be able to find
entities at night, to fight and catch their essence. With this
essence Elana will be able concentrate the spirits on the clone room
and use their powers for fights, actions, quests...
Could
appear some entities or spirits like: fury, happiness, envy, laziness, dreams, pride, shadow fairies, lady of the shadows, ghosts,
war, death, plague, hunger...
EXTRAS:
Maybe
we'll add a collecting card game with no relevance on the development
of the game. This game will be like the combats, regular game but
moved to a sexual ground.