Saturday, June 13, 2026
Frisky island updated to 1.5, browser version and Lunch Sketches from suggestions
Hi everyone!
We just uploaded some artwork extra for Mojo Hunter and updated Frisky Island adding the browser version (android coming soon).
https://www.patreon.com/elanachampionoflust/posts/frisky-island-1-160182702
1.5 UPTDATES:
· Fixed a bug that made quick matches only against Kingdom world enemies.
· Fixed the interface to make easier to read stats and descriptions.
· Adjusted the interface of the creation of cards.
· Now the cards have the icon of their area.
· Fixed a bug that could make the game freeze when you clicked during the animations for Tina and Jenara.
· Fixed a bug that allowed to click through pop-ups in the deck creation menu.
· Adjusted the change of language (now changes instantly).
· Now most of the starter cards have level 2 to make the beginning easier.
· Now the cards of the enemies on quick matches will not have more level than the card with most level on your deck.
· Fixed a bug that could appear when getting cards of level 5+.
· Fixed a bug that showed the wrong level when you got a new card.
· Fixed a bug that made possible get the villager as a commander.
· Fixed a bug that made the campaign move forward event if you won a previous match instead of the current.
· Now the campaign unlock linearly (when you finish one, the next unlocks).
· Changed the overall interface.
Have a nice weekend!
Thursday, June 4, 2026
Frisky Island - Card Game Alpha 1.4 ready!
Hi everyone!The latest version of Frisky island is ready. (now the windows version and browser and android soon).
https://www.patreon.com/posts/frisky-island-1-160182702
We just uploaded some more animations for Mojo hunter too and the latest lunch sketches from suggestions.
Updates:
· Added volume control in the options menu.
· Now the pop-up for the cards appears faster.
· Fixed a bug that made the golden cards appear with a skill they did not had.
· Fixed a bug that made cards appear at the wrong distance from the camera.
· Fixed a bug that could made the rewards appear wrong.
· Fixed a bug with the visual effect of dust.
· Added 18 cards of guards from Kingdoms.
· Added 3 Commanders, Kaeryn, Rala and Jenara. Rala throws random projectiles with a 30% chance to impact your own cards, Kaeryn steals a spell from the enemy and Jenara deals a big hit to a card but affecting the ally guard in front of it.
· Added the Kingdoms campaign.
· Added the Legendary campaign.
· Fixed a bug that caused the mirror skill (spikes) freeze the game when it was used by the enemies.
· Fixed a bug that made the game freeze if Tina used a spell after throwing the cow.
· Added a code that should prevent conflict with older saved data from previous versions.
Have a nice weekend!
Friday, May 22, 2026
Friday, May 8, 2026
The Mojo Master
Hi everyone!
We already told you a little about her sometime ago but it was time to work on her a little too. The Mojo Master is the goddess of mojo who usually inhabits the forbidden valley with her followers.
In the game she'll convince/force our hero to help her and will follow him as the spirit followed Elana or as Navi follows Link in The Legend of Zelda games but... she is just a little more high energy/intrusive/needy/playful than them.
During this week we've also begun to work on the animations for the 6 rascal spirits and the next version of Frisky island seems to be coming along nicely.
Have a nice weekend!
Do you like our games and want to help us to make possible continue doing them?
Please consider becoming one of our patrons.
But you can helps us too without spending any money by liking and sharing our content! :D
https://www.patreon.com/elanachampionoflust
https://twitter.com/elana_official
Saturday, May 2, 2026
Weekly post!
Hi everyone!
This week Knot has been working one the next version of Frisky Island and will be at it for a month or so adding as much to the game as he can while some of the assets of Mojohunter are being prepared.
As for Mojohunter this week we have designed two more enemies to complete the one you can encounter on the initial area as well as made the base animations for them (available for the corresponding tiers) and we've open the animation poll to decide how their animations should be:
https://www.patreon.com/posts/mojohunter-poll-157054660
We'll close the poll when we'll begin to work on Wensday to begin to work on spicy stuff again that is has been a while.
Also what you see in the image with the blurred document is something we had to do at some point and we kinda begin to need it. We've settled each enemy for each area (45+ in total), decided their stats, the levels of the areas, calculated their hit points, damage, xp provided, their attacks... the levels of the hero, his attacks and how you'll obtain them... Defined the Npcs, which ones provide what when you return them enough mojo and little bit of how the movement of the world will be restricted (some will be tied to level, some to physical barriers, quests and such).
Basically a structural guide for us to build around instead of just notes and definitions which we had so far.
Have a nice weekend!
Friday, April 24, 2026
Android version for Hornyfestation ready!
We finally got it! Gave us some trouble too but we have the android version for Hornyfestation too.
https://www.patreon.com/posts/153950973?collection=162002
Next week and for the next 30 days or so, Knot will be working on a new version of Frisky Island, probably adding the cards for the characters of the world Kingdoms from Elana, Champion of Lust chapter 3 and expanding the card game further.
As for Mojo Hunter we've finished painting the main terrain and we've done a test fo a friendly NPC (Bernie) and her mojo stages and also been experimenting with animations for the idles (dances and stuff) and the conversation avatars. We think we are all set and to begin to specify and develop what it would be needed for a first playable version.
Have a nice weekend!
Do you like our games and want to help us to make possible continue doing them?
Please consider becoming one of our patrons.
But you can helps us too without spending any money by liking and sharing our content! :D
https://www.patreon.com/elanachampionoflust
https://twitter.com/elana_official
Sunday, April 19, 2026
Weekly post
Hi everyone!
We've finally managed to fix the problem with the performance of the browser version and already reuploaded it: https://www.patreon.com/posts/hornyfestation-153950973
Android version should be ready in no time :D
After it Knot will work on a new version of Frisky Island (card game) while Root works on the assets to begin Mojo Hunter.
As for Mojo Hunter the frame rate winning from the poll is 12fps which is what you can see on the example gif. Keep in mind that this animations substitute only what instead would be mostly and idle animation loop for the enemies, so we think this will quite enrich the experience. We think the painting of the main terrain will be done during next week and will begin the work on the objects (trees, houses) as well on some npc for the first areas. We'll probably open some animation polls for the sexy time scenes for the characters already designed (by the way this one is a rascal spirit type Great Hare full of stolen mojo, the others already shown were lambettes, bunnas and shephardias).
Have a nice weekend! (Almost week ^^u)
Do you like our games and want to help us to make possible continue doing them?
Please consider becoming one of our patrons.
But you can helps us too without spending any money by liking and sharing our content! :D
https://www.patreon.com/elanachampionoflust
https://twitter.com/elana_official









