Hi everyone!
Last Friday we did not publish the regular posts because we caught some sort of flu and were a little under the weather. This week we'll probably have ready the walking animations for the Groper and Sylph and the development of the hospital is going as planned.
Also, last week the poll to decide if we were going to close Hornyfestation or if we should keep expanding it ended and with a clear result the winner was, close it and move to another project. This keep us thinking this week and we came up with an idea that we think it will be fun to develop and to play: Mojo Hunter and the rascal spirits.
The idea of the game is a simple Rpg in 3D environment (with the characters in 2D as usual), with turn based combat and maybe some point and click elements in a small open world (depending on how you like it with new maps to discover or just contained in the initial area) focusing on paused gameplay to enjoy without rushing and leaning to the comedic/fantasy side.
The story would be something along the following lines:
" An adventurer has wandered by mistake into a region of the continent where there is rumors that man that go there never return or return mad. There, some sort of goddess "The Mojo Mistress" presents to him and asks him for help. Some power or malicious will has organized the rascal spirits of the land, and those have stolen all mojo from her followers. The adventurer will have to defeat those rascal spirits, now enhanced with the power of the mojo, to retrieve it and return it to the inhabitants of those lands"
The idea is to go fight the now sexy rascal spirits to get the mojo essences and return it to the woman of the region from whom were stolen. As more mojo is returned to a character, this will begin to change back into their original state, which will allow the development of the story and of course, the scenes.
We'd love to hear your thoughts and ideas about it so feel free to comment on the matter about what do you like, what you don't, what you'll change...
Have a nice week!
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