jueves, 2 de abril de 2026
Friday post on a Thursday!
Hi everyone!
This week we've continued developing Mojo Hunter and the rascal spirits!
Mostly this week we've been investigating how we'll build the 3d world (to see viability to run it and efficiency) and begin working one it. Also we've divided the world in 8 ecosystems which will have different rascal spirits (enemies) and we've been experimenting with AI to do the combat and idle animations to see if it would be a good idea to cut development time and offer better product. The rest of the sexy time scenes or other event would still be done as usual as we've been doing them so far.
Approximately, we'll aim for about 40 types of enemies (2-3 for each ecosystem plus their advanced/chief versions) and around 10 npcs. This number will probably be decreased or increased as the development advances and although we've defined them a little already, it is just a base to lay as guide to work on the bigger structure.
As for Hornyfestation, Knot is still working on the implementations to improve the efficiency of the game running but thinks it could be done with the Android version by the end of next week.
During this weekend well probably be publishing the weekly lunch sketches so, if you have a suggestion in mind and you want us to do it (if you are in the villagers tier and above), don't hesitate and tell us!
Have a nice weekend!
viernes, 27 de marzo de 2026
Friday post!
Hi everyone!
With Hornyfestation mostly done (Knot will be still working a little on it preparing the Andorid and such) We've begun to work on Mojo Hunter, establishing the world how we'll do the things and such. Since the concept of an exterior world is new to us for development we've been experimenting and researching a little this week and we'll do some more experiments with how the characters will roam the world and such.
Our idea is make an auto-conclusive story that will happen in the map you see in the image but, if we see the game is liked, we could extend it making new areas as in a half-open world.
Don't forget to check Hornyfestation:
https://www.patreon.com/posts/hornyfestation-153950973
And have a nice weekend!
miércoles, 25 de marzo de 2026
Hornyfestation beta!
Hi everyone!
We got it here! Took us some extra days because it was lagging a little specially with the browser version but it seems we've been able to adjust it. Beside the possible bugs that could appear we call it beta because we'd also like to try another adjustment to improve the efficiency but the game is mostly done.
Updated:
· Added 3 new entities.
· Added the hospital.
· Fade effects added and adjusted to make some scenes more fluid
· Added text when the shadow entities jump on you when you fail an entity reveal.
· Now if the arousal bar is full and you fail an entity reveal you lose.
· Now if you perform the ritual at with the full arousal bar you lose.
· Adjusted general UI
· Added sound effects.
· Fixed a bug with the erotic novel.
· Added credits.
· Some lights have been adjusted.
· Now you can purchase scenes in the gallery. Every time you complete a run in a haunted location you can you'll receive some coins if you have revealed their identity or their identity and kink, freeing it. Depending on in which location you've did it you'll receive more or less coins with which you'll be able to purchase scenes in the gallery.
Have fun!
https://www.patreon.com/posts/hornyfestation-153950973
sábado, 14 de marzo de 2026
Status!
Hi everyone!
We are almost there and it is possible that the beta/final version of Hornyfestation is ready next week! The one after that at most.
Have a nice weekend!
viernes, 6 de marzo de 2026
Friday post!
Hi everyone!
Some more animations are done and already uploaded and the rest are halfway done, so it is now a mater of complete it along with some details and be done!
Have a nice weekend!
viernes, 13 de febrero de 2026
Friday post!
Hi everyone!
The images of the last entities is mostly done and soon we'll open a poll for their animations.
Have a nice weekend!
viernes, 6 de febrero de 2026
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